building a team MMOs?|wow gold
A component of grouping in most MMOs is building a team based on wow gold
wow gold classes that benefit each other. Is that an element of the design?
SB: It is. One of the things that -- and really it's kind of a lesson from Auto Assault -- we tried to copy wow gold
wow gold MMO classes of the tank, the healer, the DPS kind of roles. But those won't work at these sorts of movement speeds very well.
So instead what we looked at was like modern wow gold
wow gold air combat or modern naval combat. Why is there an F-14, an F-16, an F-18? Why do those different planes exist, what are their roles? Why is there a cruiser versus a battleship? And so that's kind of more the roles we took.
There's light fighters, there's heavy wow gold
wow power leveling fighters, there's bombers, there's transport ships, there's scout ships. There's different ships that have different roles in the game but they're more role based than a class as you would expect.
What's nice is we can let you try them all and work towards achieving them wow gold
gold wow all because you can only fly one at a time. Where in another game maybe if you're too powerful at magic and sword you could do both at the same time and that'd make you too powerful. Well, you're only in this one ship, so.
That's interesting, I mean, something that I find when I talk to you is that wow gold
gold wow you are accretive in terms of design concepts. You take and choose from different sources it seems rather than sticking with just one, maybe a preconceived solution.
SB: Yeah, well I think mostly we've learned that we're wrong a lot. And so we just kind of try to look for different ways of solving the same problem, I think.
I was really struck when we talked before; you mentioned being wow gold
buy wow gold inspired by Gran Turismo license tests, which I thought was really cool. I don't know if it's a pet peeve; I like it when people reconsider, recontextualize proven design in new genres.
SB: The goal here is to not reinvent the wheel. If something works and it works great, let's use it. So mostly what we're doing is we're taking stuff from the old space things that were fun, stuff from movies that seemed cool -- we talked about myyqqm1030 it before -- and now proven stuff from various games. Some of it's MMOs, some of it's yeah, like you said, Gran Turismo.
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